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Jonathan Nesbitt
Graduate Programmer
Destructable Terrain
In my third year of University I got to work on a project that was completely self managed. I decided to develop a 2D game that had destructible terrain including additive and subtractive deformation and particle physics.
Here are some videos I recorded during development.
This video shows how the physics particles behave. Created on mouse click they will fall, bounce and when they stop they will form part of the terrain.
This video shows destruction of the terrain. An explosion at the mouse position destroys terrain for a given radius, surrounding terrain falls like an overhanging cliff.
Here is the same terrain deformation by with a texture blended to the terrain mask, including some epic programmer art.
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